via: The Verge
For three weekends in Sweden, Battlestar Galactica was real.
With dozens of staff, over a million Swedish kronor ($160,000), and a retired naval destroyer, a team of designers hosted a live action role-playing game — commonly known as a larp — that would put many historical reenactments to shame. The Monitor Celestratook the setting of Ronald D. Moore’s Battlestar Galactica reboot, but writers came up with 140 fresh characters and moved the action to the Celestra, a ship that was referenced but virtually never seen in the show itself. Over three-day periods in March, larpers played out a tense and sometimes deadly conflict between the Celestra’s civilian crew and a military boarding party, all while trying to unmask the Cylons in their midst. One of the game’s three weekend-long runs ended in a surrender to Cylon agents, another became mired in a bitter ethnic cleansing, and a third — while it had the lowest death count of any run — resulted in the fictional ship itself exploding.
But if the creators have their way, these won’t be the only fates of the Celestra and its crew. At the NYU Game Center in Manhattan, gamemaster Martin Ericsson and producer Cecilia Dolk laid out their plans for a new ship, this time on the show’s home turf: America. Years after airing, Battlestar Galactica still enjoys a wide fan base. The original cast has praised their adaptation — Michael Hogan (Colonel Tigh) has even expressed tentative interest in participating. So what’s standing in the way? Well, among other things, the fact that it’s a larp.